If you’d like to contact Kotaku with suggestions, comments, or product announcements, you can email us at Kotaku Australia is published by Allure Media in association with Gawker Media. Sure, you could mosey over to the US site, but you’d miss out on all the juicy gaming goodness that’s relevant – and important – to you. The Australian edition of Kotaku is focused on taking all this fantastic news and crafting it into a tasty treat for all you Aussies and Kiwis. Whether it’s the latest info on a new game, or hot gossip on the industry’s movers, shakers and smashers, you’ll find it all here and nicely packaged at Kotaku. They’d be one in the same in every lexicon on the planet if it were humanly possible. The studio released a playable demo alongside the Kickstarter. Nightdive Studios, which is also working on a System Shock 3 with the Massachusetts-based game studio OtherSide Entertainment, had raised $US1,350,700 ($1,694,459) from 21,625 backers to remake the first System Shock in June 2016. The more that we worked on the game, the more that we wanted to do, and the further we got from the original concepts that made System Shock so great.” “As the budget grew, we began a long series of conversations with potential publishing partners. “As our concept grew and as our team changed, so did the scope of what we were doing and with that the budget for the game,” Kick said. There’s no timeline for when we’ll see the planned overhaul to the classic 1994 first-person action game, but it’s looking grim for Kickstarter backers. CEO Stephen Kick said that they had overscoped, “envisioning doing more, but straying from the core concepts of the original title”. Nightdive Studios, an independent game developer and publisher best known for re-releasing old games on modern platforms, said in a Kickstarter update this morning that the team behind this remake plans to “reassess” development before it returns to the project.
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